Realm Atlas

Crystal Caverns corrupted by the Drift, crystals cracked and out of phase

By the developer

This is every hunting zone in the game, in level order. Each entry has the zone's own description, its raid boss, the line the game shows when its Drift is on, and the three creatures that spawn only in its Drift.

The Sanctuary is the 30th zone. It is the safe town, it has no raid boss and it never drifts.

The level ranges overlap a lot, so you rarely run out of places to hunt.

First steps, levels 1 to 8

Farmer's Crossing corrupted by the Drift, rotting fields and a dead scarecrow sky

Verdant Hollow (levels 1 to 3)

"A peaceful forest clearing where young adventurers take their first steps."

In my version the Overgrown Forest Monarch is the oldest tree here, and it grew around the anchor. Cut it down and the Hollow has nothing holding its roots.

Thornwood Edge (levels 1 to 6)

"The border of the dark Thornwood, where small creatures lurk."

Farmer's Crossing (levels 2 to 6)

"Abandoned farmlands overrun by feral beasts."

The farmers left. The harvest kept going without them, and in the Drift it has teeth.

Sunlit Meadow (levels 2 to 7)

"Golden grasslands dotted with wildflowers and buzzing insects."

Mushroom Grove (levels 3 to 8)

"A strange forest of giant fungi inhabited by peculiar creatures."

Under the hills, levels 5 to 15

Bogmire Marsh corrupted by the Drift, black water and drowned lanterns

Crystal Caverns (levels 5 to 12)

"Glittering underground caves full of crystalline creatures."

Thornwood Depths (levels 6 to 12)

"Deep within the cursed Thornwood where twisted creatures dwell."

The Gloom Thorn Matriarch cursed the Thornwood. Every thorn here is hers.

Bogmire Marsh (levels 6 to 13)

"A fetid swampland filled with poisonous creatures."

Windswept Hills (levels 7 to 14)

"Harsh highlands where pack hunters roam freely."

Whispering Ruins (levels 8 to 15)

"Ancient ruins haunted by the spirits of a forgotten civilization."

Whoever built these ruins studied the Veil first. They are why anyone knows it exists.

Deeper, levels 11 to 24

Forsaken Temple corrupted by the Drift, a broken altar under a red sky

Underground Lake (levels 11 to 18)

"A vast subterranean lake teeming with aquatic horrors."

Razorclaw Den (levels 12 to 19)

"A network of caves inhabited by ferocious beast-men."

The Deep Mines (levels 13 to 20)

"Abandoned dwarven mines now crawling with dark creatures."

The dwarves dug straight into the anchor and woke what lived in the vein.

Stormwatch Peak (levels 15 to 22)

"A mountain fortress where elemental forces rage."

Drowned Village (levels 15 to 22)

"A flooded settlement where the dead still walk."

Forsaken Temple (levels 16 to 23)

"A desecrated temple where dark cultists perform unholy rituals."

A cult that worshipped the Void crowned a pope of it. You raid him.

Blighted Hollow (levels 17 to 24)

"A corrupted valley where nature itself has turned malevolent."

The burned and frozen middle, levels 22 to 36

Frozen Pass corrupted by the Drift, ice that reflects the wrong things

Ashen Wastes (levels 22 to 29)

"A scorched wasteland where fire and death reign supreme."

Venomfang Lair (levels 26 to 33)

"The hunting grounds of a legendary serpent and its brood."

Frozen Pass (levels 27 to 34)

"An icy mountain corridor guarded by frost creatures."

Sunken Crypt (levels 28 to 35)

"Ancient burial chambers where powerful undead slumber."

Void Sanctum (levels 29 to 36)

"A tear in reality where creatures from beyond lurk."

This is where the Veil tore first, before any defender fell. The Drift here feels older.

The end of the map, levels 31 to 50

Nightmare Realm corrupted by the Drift, a zone for levels 43 to 50

Obsidian Spire (levels 31 to 38)

"A towering black fortress where dark powers gather."

Molten Forge (levels 35 to 42)

"An ancient forge where weapons of legend were crafted."

The seven class sets were first forged here.

Skyfire Summit (levels 38 to 45)

"The highest peak where phoenixes and dragons soar."

Eternal Glacier (levels 39 to 46)

"A frozen realm where ancient ice dragons sleep."

Necropolis Gate (levels 41 to 48)

"The entrance to the realm of the dead, guarded by death itself."

Nightmare Realm (levels 43 to 50)

"A twisted dimension where fears become reality."

Dragon Sanctum (levels 45 to 50)

"The ultimate challenge - home to the most powerful dragons."

FAQ

How many zones are there?

  1. Twenty nine hunting zones and The Sanctuary.

What is the level range? 1 to 50, for now.

Does every zone have a Drift? Every hunting zone does. Kill its raid boss to unlock it.

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